Competitions
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As usual we will host some compos like the usual demo,intro,gfx and so on. In addition we'll arrange some surprise and fast compos. If you have any questions or ideas about the compos please contact the compocrew and tell us whats on you mind.

We have quite a nice computer to run the releases on this year.

Hardware:

· A4000(T)
· 68k:68060 50mhz
· PPC:604 200mhz
· 2mb chip ram
· 128mb fast ram
· Rom3.1
· Repulse 16bit soundcard (Yes, this year we actually have a soundcard :-) )
· CybervisionPPC graphicsboard with Permedia2 3d chip.

Software:

· OS3.5
· Newest versions of WarpOS, Warp3d, CGFX4 and AHI.

Use of the PPC processor, graphics card, 3d chip and sound card in your production is allowed if you wish to do so.


General rules for all compos:

· The compocrew reserve the right to disqualify entries that are too unserious, boring, bad, or with racist, pornographic, disturbing or otherwise illegal content.

· Entries must be delivered in one of the following ways:

· Amiga 880K floppies
· PC 720K floppies
· PC 1.44MB floppies
· CD
· Uploaded via the network.

· In addition the following information must be turned in to the compocrew, on paper (if not delivered through the network):

· Compo name
· Name of release
· Your real name
· Your handle
· Group affiliation
· E-mail address
· Telephone number
· Number of disks and what type.

· As always, we reserve the right to change any rule at any time.

· All competitions have a socalled "no-go" limit. If there are too few submissions, the competition will either be combined with another competition or quite simply cancelled.

· We do not accept submissions from people not attending the party. You better be there/be representated when the compos are shown and during the prize ceremonies. We won't send prizes by snailmail either.

· If an entry requires user interaction then see the demo crew beforehand for special accomodations.

· Disks will not be returned. We plan to eat them afterwards :-)

· Deadlines are not very flexible.

· We do not accept contributions that have been previously released at another party.

· Contributions can only participate in one compo.


General rules for the Amiga compos.

· All entries need to come with a FILE_ID.DIZ (44*11) file describing the release.

· All entries need to come with a .readme file in standard aminet format.

· All entries that need non-standard things like libraries need to supply these. They must be freely distributable.

· All entries must be installable on harddisk.

· All demos/intros must do a clean exit back to the OS on left mouse click.

· All demos and intros must work on a 68030+FPU AGA Amiga with 16MB RAM. PPC demos/intros are of course an exception but such entries have to work on the compomachine.

· Setpatch will be run.

· Allowed compressors: LHA or LZX


Comporules:

Amiga Demo compo:

· Maximum size: 8 megabytes.

· No-go-limit: 3 entries, or else we'll combine this with the intro competition.


Amiga 4k intro compo:

· Maximum size: 4096 bytes.

· No-go-limit: 3 entries, or else we'll combine this with the 64k intro competition.


Raytraced Graphics:

· Maximum resolution: 1024*768*24bit

· A wireframe-screenshot of your picture must be delivered accompanying the picture.

· 1 "signed" and one "unsigned" version must be delivered.

· No type of handdrawn/scanned graphics allowed in this compo.

· File format: IFF ILBM or PNG

· No-go-limit: 3 entries, or else we'll combine this with the pixeled gfx.

· Entries will be shown using Cyberview for 30 seconds.


4 channel module compo:

· Max size: 880K packed. (In other words, must fit on an Amiga formated floppy)

· Max channels: 4

· 8 bit(or less) samples.

· Allowed file formats: MOD and AHX

· No-go-limit: 5 entries, or else we'll combine this with the High quality compo.

· Entries will be played using Hippoplayer on Amiga.


Wild compo:

· Almost everything can compete in the wild compo, but make sure your entry complies to the general party and compo rules (and most of all make it COOL!)

· If your contribution uses any special hardware you must supply it your self.

· Animators and C64 coders are encouraged to participate in this compo :-)
Amiga 64k Intro compo:

· Maximum size: 65536 bytes.

· No-go-limit: 3 entries, or else we'll combine this with the demo competition.


Pixeled graphics compo

· Maximum resolution: 800*600*24bit

· 3 "progress steps" must be delivered accompanying the picture.

· 1 "signed" and one "unsigned" version must be delivered.

· No type of generated/scanned graphics allowed in this compo.

· File format: IFF ILBM or PNG

· No-go-limit: 3 entries, or else we'll combine this with the raytrace compo.

· Entries will be shown using Cyberview for 30 seconds.


Ascii graphics:

· No ANSI allowed.

· No entries created using "bitmap2ascii"-converters.

· Must be viewable in CygnusED :-)


High quality music compo:

· Max size: 7MB

· Allowed file formats: MP3, XM, DBM

· When using module format:
Max. number of channels: 32
16 bit samples.

· No-go-limit: 5 entries, or else we'll combine this with the 4ch module compo.

· Entries will be played using the following:

MP3: AmigaAmp (played through the 16bit soundcard in the Amiga compomachine)

DBM: Digibooster (played through the 16bit soundcard in the Amiga compomachine)

XM: Modplug (on PC for the sake of correct replay :-) )


PC Compos on KG! ... Why?!:

Originally KG was an Amigaparty, but times have changed. The Amiga-demoscene is not so big anymore. The strange thing is that this also goes for the norwegian PC- demoscene. There is also very few parties (if any) left in Norway that can be called true sceneparties. Because of this we don't want to shut any real sceners out just because they use a less cool platform :-) KG did arrange PC-compos last year, but was then named "PC-looser-compo". This year we want to show the PC-scene a little more respect :-)
Before all you Amigasceners out there scream in fear let us tell you that we'll not do like certain other parties and combine Amiga and PC compos. We never will. There will never be any PC-gamecompos either. No Counterstrike or stuff like that.


The compo PC:

· 1,3GHZ AMD Athlon Thunderbird
· 512MB DDR Ram
· nVidia GForce3 64MB DDR
· Soundblaster Live
· Windows 2000 with the latest DirectX and OpenGL drivers installed.


General rules for the PC compos.

· All entries need to come with a FILE_ID.DIZ (44*11) file describing the release.

· All entries need to come with a .readme file.

· All demos/intros must do a clean exit back to the OS when pressing the ESC-key.

· All demos and intros must work on the compomachine.

· Demo/intro must work in Windows 2000 and Windows 98 (with DirectX 8). No DOS allowed.

· Allowed compressors: ZIP

PC Demo compo:

· Maximum size: 8 megabytes.

· System requirements: Must work on the compomachine.

· Java demos can also participate

· No-go-limit: 2 entries. If the number of contestants sinks below this limit you can choose to either join the wild compo or be shown on a 14" monitor in a dark and dusty corner :-) Your entry can also be shown in the Amiga democompo if you think it can be run ok in a pc-emulator (below 286 speed and dos only!) on Amiga :-) Oh... we forgot... there is another option... you can join the PC 64k intro compo with your demo :-)
PC 64k Intro compo:

· Maximum size: 65536 bytes.

· System requirements: Must work on the compomachine.

· Maximum system requirements: See the compomachine above.

· No-go-limit: 2 entries, or else we'll combine this with the PC demo competition.


Other compos:

Fast freestyle compo:

This year we will try a compo that is so easy to compete in that everyone could participate.

· A certan theme will be announced 3 hours before deadline. Your entry must be based on this theme.

· Your entry can be an animation with module, demo, video, a song, a play, a picture, or what ever you will feel like making, as long as it's possible to show on the bigscreen or at the stage. But of course the general comporules applies to this compo as well.

There will be other fast/surprise compos to but they'll be announced during the party.